fixed wrong axes
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parent
2b37461b54
commit
060c430690
32
buffer.go
32
buffer.go
@ -14,11 +14,11 @@ type Buffer struct {
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// NewBuffer makes a new buffer with the given dimensions
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func NewBuffer(width, height int) *Buffer {
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b := make([][]rune, width)
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for x := range b {
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b[x] = make([]rune, height)
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for y := range b[x] {
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b[x][y] = ' '
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b := make([][]rune, height)
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for y := range b {
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b[y] = make([]rune, width)
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for x := range b[y] {
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b[y][x] = ' '
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}
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}
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@ -31,11 +31,11 @@ func NewBuffer(width, height int) *Buffer {
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}
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func (b *Buffer) Set(x, y int, c rune) {
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b.data[x][y] = c
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b.data[y][x] = c
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}
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func (b *Buffer) Get(x, y int) rune {
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return b.data[x][y]
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return b.data[y][x]
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}
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func (b *Buffer) Size() (w, h int) {
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@ -52,8 +52,8 @@ func (b *Buffer) Height() int {
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// Draw calls drawFunc for every rune in this buffer
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func (b *Buffer) Draw(drawFunc func(x, y int, c rune)) {
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for x, row := range b.data {
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for y, char := range row {
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for y, col := range b.data {
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for x, char := range col {
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drawFunc(x, y, char)
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}
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}
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@ -61,11 +61,11 @@ func (b *Buffer) Draw(drawFunc func(x, y int, c rune)) {
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func (b *Buffer) String() string {
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s := new(strings.Builder)
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for ri, row := range b.data {
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for _, char := range row {
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for ci, col := range b.data {
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for _, char := range col {
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s.WriteRune(char)
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}
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if ri != len(b.data)-1 {
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if ci != len(b.data)-1 {
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s.WriteRune('\n')
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}
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}
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@ -84,10 +84,10 @@ func (b *Buffer) Sub(x, y, w, h int) *Buffer {
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h = limit(h, 1, b.height-y)
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// make slice references
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data := make([][]rune, w)
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for dx := x; dx < x+w-1; dx++ {
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row := b.data[dx]
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data[dx] = row[y : y+w]
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data := make([][]rune, h)
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for dy := y; dy < y+h-1; dy++ {
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col := b.data[dy]
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data[dy] = col[x : x+w]
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}
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// make buffer
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@ -2,15 +2,17 @@ package buf2d
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import (
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"fmt"
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"strings"
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"testing"
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)
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func TestSub(t *testing.T) {
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b := NewBuffer(10, 10)
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s := b.Sub(1, 1, b.Width()-1, b.Height()-1)
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b.Set(5, 5, 'a')
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b.Set(5, 1, 'a')
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s.Set(5, 5, 'b')
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fmt.Println(b)
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fmt.Println(strings.Repeat("-", 20))
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fmt.Println(s)
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}
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