88 lines
1.6 KiB
Markdown
88 lines
1.6 KiB
Markdown
|
# Go Graphics
|
||
|
|
||
|
`gg` is a library for rendering 2D graphics in pure Go.
|
||
|
|
||
|
## Installation
|
||
|
|
||
|
go get github.com/fogleman/gg
|
||
|
|
||
|
## Hello, Circle!
|
||
|
|
||
|
```go
|
||
|
package main
|
||
|
|
||
|
import "github.com/fogleman/gg"
|
||
|
|
||
|
func main() {
|
||
|
// create a new 1000x1000 pixel image
|
||
|
dc := gg.NewContext(1000, 1000)
|
||
|
|
||
|
// draw a circle at the center with radius 400
|
||
|
// nothing is drawn yet, we have to call Stroke or Fill
|
||
|
dc.DrawCircle(500, 500, 400)
|
||
|
|
||
|
// use black and 10px stroke width
|
||
|
dc.SetRGB(0, 0, 0)
|
||
|
dc.SetLineWidth(10)
|
||
|
dc.Stroke()
|
||
|
|
||
|
// write the result to file
|
||
|
dc.SavePNG("out.png")
|
||
|
}
|
||
|
```
|
||
|
|
||
|
## Drawing Functions
|
||
|
|
||
|
Ever used a graphics library that didn't have functions for drawing rectangles
|
||
|
or circles? What a pain!
|
||
|
|
||
|
```go
|
||
|
DrawLine(x1, y1, x2, y2 float64)
|
||
|
DrawRectangle(x, y, w, h float64)
|
||
|
DrawEllipticalArc(x, y, rx, ry, angle1, angle2 float64)
|
||
|
DrawEllipse(x, y, rx, ry float64)
|
||
|
DrawArc(x, y, r, angle1, angle2 float64)
|
||
|
DrawCircle(x, y, r float64)
|
||
|
DrawImage(im image.Image, x, y int)
|
||
|
DrawString(x, y float64, s string)
|
||
|
|
||
|
MoveTo(x, y float64)
|
||
|
LineTo(x, y float64)
|
||
|
QuadraticTo(x1, y1, x2, y2 float64)
|
||
|
ClosePath()
|
||
|
ClearPath()
|
||
|
|
||
|
Clear()
|
||
|
Stroke()
|
||
|
Fill()
|
||
|
StrokePreserve()
|
||
|
FillPreserve()
|
||
|
```
|
||
|
|
||
|
## Color Functions
|
||
|
|
||
|
Colors can be set in several different ways for your convenience.
|
||
|
|
||
|
```go
|
||
|
SetColor(c color.Color)
|
||
|
SetHexColor(x string)
|
||
|
SetRGBA255(r, g, b, a int)
|
||
|
SetRGB255(r, g, b int)
|
||
|
SetRGBA(r, g, b, a float64)
|
||
|
SetRGB(r, g, b float64)
|
||
|
```
|
||
|
|
||
|
## Transformation Functions
|
||
|
|
||
|
```go
|
||
|
Identity()
|
||
|
Translate(x, y float64)
|
||
|
Scale(x, y float64)
|
||
|
Rotate(angle float64)
|
||
|
RotateAbout(angle, x, y float64)
|
||
|
Shear(x, y float64)
|
||
|
TransformPoint(x, y float64) (tx, ty float64)
|
||
|
Push()
|
||
|
Pop()
|
||
|
```
|