2016-02-19 15:43:37 +01:00
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package gg
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2016-02-18 22:02:57 +01:00
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import (
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2016-02-19 17:07:25 +01:00
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"fmt"
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"image"
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2016-02-19 17:07:25 +01:00
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"image/draw"
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2016-02-18 22:02:57 +01:00
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"image/png"
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2016-02-19 04:53:47 +01:00
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"io/ioutil"
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2016-02-19 19:16:40 +01:00
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"math"
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2016-02-18 22:02:57 +01:00
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"os"
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2016-02-19 17:07:25 +01:00
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"strings"
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2016-02-18 22:02:57 +01:00
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2016-02-22 04:57:37 +01:00
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"github.com/golang/freetype/raster"
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2016-02-19 04:53:47 +01:00
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"github.com/golang/freetype/truetype"
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"golang.org/x/image/font"
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2016-02-18 22:02:57 +01:00
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"golang.org/x/image/math/fixed"
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)
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2016-02-19 19:16:40 +01:00
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func Radians(degrees float64) float64 {
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return degrees * math.Pi / 180
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}
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func Degrees(radians float64) float64 {
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return radians * 180 / math.Pi
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}
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2016-02-19 19:49:03 +01:00
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func LoadPNG(path string) (image.Image, error) {
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file, err := os.Open(path)
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if err != nil {
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return nil, err
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}
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defer file.Close()
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return png.Decode(file)
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}
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func SavePNG(path string, im image.Image) error {
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2016-02-18 22:02:57 +01:00
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file, err := os.Create(path)
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if err != nil {
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return err
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}
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defer file.Close()
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return png.Encode(file, im)
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}
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2016-02-19 17:07:25 +01:00
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func imageToRGBA(src image.Image) *image.RGBA {
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dst := image.NewRGBA(src.Bounds())
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draw.Draw(dst, dst.Rect, src, image.ZP, draw.Src)
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return dst
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}
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2016-02-20 21:42:36 +01:00
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func parseHexColor(x string) (r, g, b, a int) {
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x = strings.TrimPrefix(x, "#")
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a = 255
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if len(x) == 3 {
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format := "%1x%1x%1x"
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fmt.Sscanf(x, format, &r, &g, &b)
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r |= r << 4
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g |= g << 4
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b |= b << 4
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}
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if len(x) == 6 {
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format := "%02x%02x%02x"
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fmt.Sscanf(x, format, &r, &g, &b)
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}
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2016-02-20 21:42:36 +01:00
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if len(x) == 8 {
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format := "%02x%02x%02x%02x"
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fmt.Sscanf(x, format, &r, &g, &b, &a)
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}
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return
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}
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2016-02-23 04:33:22 +01:00
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func fixp(x, y float64) fixed.Point26_6 {
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2016-02-18 22:02:57 +01:00
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return fixed.Point26_6{fixed.Int26_6(x * 64), fixed.Int26_6(y * 64)}
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}
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2016-02-23 04:33:22 +01:00
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func fix(x float64) fixed.Int26_6 {
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return fixed.Int26_6(x * 64)
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}
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2016-02-22 04:57:37 +01:00
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func unfix(x fixed.Int26_6) float64 {
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const shift, mask = 6, 1<<6 - 1
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if x >= 0 {
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return float64(x>>shift) + float64(x&mask)/64
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}
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x = -x
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if x >= 0 {
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return -(float64(x>>shift) + float64(x&mask)/64)
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}
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return 0
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}
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2016-02-19 20:03:52 +01:00
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func loadFontFace(path string, points float64) font.Face {
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fontBytes, err := ioutil.ReadFile(path)
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if err != nil {
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panic(err)
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}
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f, err := truetype.Parse(fontBytes)
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if err != nil {
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panic(err)
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}
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return truetype.NewFace(f, &truetype.Options{
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Size: points,
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// Hinting: font.HintingFull,
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})
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}
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func flattenPath(p raster.Path) [][]Point {
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var result [][]Point
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var path []Point
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var cx, cy float64
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for i := 0; i < len(p); {
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switch p[i] {
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case 0:
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if len(path) > 0 {
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result = append(result, path)
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path = nil
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}
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x := unfix(p[i+1])
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y := unfix(p[i+2])
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path = append(path, Point{x, y})
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cx, cy = x, y
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i += 4
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case 1:
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x := unfix(p[i+1])
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y := unfix(p[i+2])
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path = append(path, Point{x, y})
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cx, cy = x, y
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i += 4
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case 2:
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x1 := unfix(p[i+1])
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y1 := unfix(p[i+2])
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x2 := unfix(p[i+3])
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y2 := unfix(p[i+4])
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points := QuadraticBezier(cx, cy, x1, y1, x2, y2)
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path = append(path, points...)
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cx, cy = x2, y2
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i += 6
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case 3:
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x1 := unfix(p[i+1])
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y1 := unfix(p[i+2])
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x2 := unfix(p[i+3])
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y2 := unfix(p[i+4])
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x3 := unfix(p[i+5])
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y3 := unfix(p[i+6])
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points := CubicBezier(cx, cy, x1, y1, x2, y2, x3, y3)
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path = append(path, points...)
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cx, cy = x3, y3
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i += 8
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default:
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panic("bad path")
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}
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}
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if len(path) > 0 {
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result = append(result, path)
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}
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return result
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}
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2016-02-23 03:00:39 +01:00
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func dashPath(paths [][]Point, dashes []float64) [][]Point {
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var result [][]Point
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if len(dashes) == 0 {
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return paths
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}
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if len(dashes) == 1 {
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dashes = append(dashes, dashes[0])
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}
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for _, path := range paths {
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if len(path) < 2 {
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continue
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}
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previous := path[0]
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pathIndex := 1
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dashIndex := 0
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segmentLength := 0.0
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var segment []Point
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segment = append(segment, previous)
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for pathIndex < len(path) {
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dashLength := dashes[dashIndex]
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point := path[pathIndex]
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d := previous.Distance(point)
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maxd := dashLength - segmentLength
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if d > maxd {
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t := maxd / d
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p := previous.Interpolate(point, t)
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segment = append(segment, p)
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if dashIndex%2 == 0 && len(segment) > 1 {
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result = append(result, segment)
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}
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segment = nil
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segment = append(segment, p)
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segmentLength = 0
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previous = p
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dashIndex = (dashIndex + 1) % len(dashes)
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} else {
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segment = append(segment, point)
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previous = point
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segmentLength += d
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pathIndex++
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}
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}
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if dashIndex%2 == 0 && len(segment) > 1 {
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result = append(result, segment)
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}
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}
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return result
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}
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func rasterPath(paths [][]Point) raster.Path {
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var result raster.Path
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for _, path := range paths {
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var previous fixed.Point26_6
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for i, point := range path {
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f := point.Fixed()
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if i == 0 {
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result.Start(f)
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} else {
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dx := f.X - previous.X
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dy := f.Y - previous.Y
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if dx < 0 {
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dx = -dx
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}
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if dy < 0 {
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dy = -dy
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}
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if dx+dy > 4 {
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// TODO: this is a hack for cases where two points are
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// too close - causes rendering issues with joins / caps
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result.Add1(f)
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}
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}
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previous = f
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}
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}
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return result
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}
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func dashed(path raster.Path, dashes []float64) raster.Path {
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return rasterPath(dashPath(flattenPath(path), dashes))
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}
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