Add support for dashed strokes
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68f7fe39e5
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@ -98,6 +98,7 @@ SetHexColor(x string)
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SetLineWidth(lineWidth float64)
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SetLineCap(lineCap LineCap)
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SetLineJoin(lineJoin LineJoin)
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SetDash(dashes ...float64)
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SetFillRule(fillRule FillRule)
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```
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@ -149,9 +150,6 @@ even better, implement it and submit a pull request!
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- Clipping Regions
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- Gradients / Patterns
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- Dashed Lines\*
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\* *might be implemented soon*
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## How Do it Do?
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11
context.go
11
context.go
@ -43,6 +43,7 @@ type Context struct {
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start Point
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current Point
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hasCurrent bool
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dashes []float64
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lineWidth float64
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lineCap LineCap
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lineJoin LineJoin
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@ -91,6 +92,10 @@ func (dc *Context) SavePNG(path string) error {
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return SavePNG(path, dc.im)
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}
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func (dc *Context) SetDash(dashes ...float64) {
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dc.dashes = dashes
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}
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func (dc *Context) SetLineWidth(lineWidth float64) {
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dc.lineWidth = lineWidth
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}
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@ -276,11 +281,15 @@ func (dc *Context) joiner() raster.Joiner {
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}
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func (dc *Context) StrokePreserve() {
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path := dc.strokePath
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if len(dc.dashes) > 0 {
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path = dashed(path, dc.dashes)
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}
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painter := raster.NewRGBAPainter(dc.im)
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painter.SetColor(dc.color)
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r := raster.NewRasterizer(dc.width, dc.height)
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r.UseNonZeroWinding = true
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r.AddStroke(dc.strokePath, fi(dc.lineWidth), dc.capper(), dc.joiner())
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r.AddStroke(path, fi(dc.lineWidth), dc.capper(), dc.joiner())
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r.Rasterize(painter)
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}
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@ -19,9 +19,10 @@ func main() {
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dc.MoveTo(x0, y0)
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dc.CubicTo(x1, y1, x2, y2, x3, y3)
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dc.SetRGBA(0, 0, 0, 0.2)
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dc.SetLineWidth(10)
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dc.SetLineWidth(8)
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dc.FillPreserve()
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dc.SetRGB(0, 0, 0)
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dc.SetDash(16, 24)
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dc.Stroke()
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dc.MoveTo(x0, y0)
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@ -30,6 +31,7 @@ func main() {
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dc.LineTo(x3, y3)
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dc.SetRGBA(1, 0, 0, 0.4)
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dc.SetLineWidth(2)
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dc.SetDash(4, 8, 1, 8)
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dc.Stroke()
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dc.SavePNG("out.png")
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20
point.go
20
point.go
@ -1,11 +1,25 @@
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package gg
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import "golang.org/x/image/math/fixed"
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import (
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"math"
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"golang.org/x/image/math/fixed"
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)
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type Point struct {
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X, Y float64
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}
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func (p Point) Fixed() fixed.Point26_6 {
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return fp(p.X, p.Y)
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func (a Point) Fixed() fixed.Point26_6 {
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return fp(a.X, a.Y)
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}
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func (a Point) Distance(b Point) float64 {
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return math.Hypot(a.X-b.X, a.Y-b.Y)
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}
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func (a Point) Interpolate(b Point, t float64) Point {
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x := a.X + (b.X-a.X)*t
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y := a.Y + (b.Y-a.Y)*t
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return Point{x, y}
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}
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86
util.go
86
util.go
@ -107,14 +107,14 @@ func loadFontFace(path string, points float64) font.Face {
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func flattenPath(p raster.Path) [][]Point {
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var result [][]Point
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path := make([]Point, 0, 16)
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var path []Point
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var cx, cy float64
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for i := 0; i < len(p); {
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switch p[i] {
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case 0:
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if len(path) > 0 {
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result = append(result, path)
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path = make([]Point, 0, 16)
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path = nil
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}
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x := unfix(p[i+1])
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y := unfix(p[i+2])
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@ -156,3 +156,85 @@ func flattenPath(p raster.Path) [][]Point {
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}
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return result
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}
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func dashPath(paths [][]Point, dashes []float64) [][]Point {
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var result [][]Point
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if len(dashes) == 0 {
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return paths
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}
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if len(dashes) == 1 {
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dashes = append(dashes, dashes[0])
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}
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for _, path := range paths {
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if len(path) < 2 {
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continue
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}
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previous := path[0]
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pathIndex := 1
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dashIndex := 0
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segmentLength := 0.0
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var segment []Point
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segment = append(segment, previous)
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for pathIndex < len(path) {
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dashLength := dashes[dashIndex]
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point := path[pathIndex]
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d := previous.Distance(point)
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maxd := dashLength - segmentLength
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if d > maxd {
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t := maxd / d
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p := previous.Interpolate(point, t)
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segment = append(segment, p)
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if dashIndex%2 == 0 && len(segment) > 1 {
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result = append(result, segment)
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}
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segment = nil
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segment = append(segment, p)
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segmentLength = 0
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previous = p
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dashIndex = (dashIndex + 1) % len(dashes)
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} else {
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segment = append(segment, point)
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previous = point
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segmentLength += d
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pathIndex++
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}
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}
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if dashIndex%2 == 0 && len(segment) > 1 {
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result = append(result, segment)
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}
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}
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return result
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}
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func rasterPath(paths [][]Point) raster.Path {
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var result raster.Path
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for _, path := range paths {
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var previous fixed.Point26_6
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for i, point := range path {
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f := point.Fixed()
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if i == 0 {
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result.Start(f)
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} else {
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dx := f.X - previous.X
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dy := f.Y - previous.Y
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if dx < 0 {
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dx = -dx
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}
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if dy < 0 {
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dy = -dy
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}
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if dx+dy > 4 {
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// TODO: this is a hack for cases where two points are
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// too close - causes rendering issues with joins / caps
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result.Add1(f)
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}
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}
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previous = f
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}
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}
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return result
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}
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func dashed(path raster.Path, dashes []float64) raster.Path {
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return rasterPath(dashPath(flattenPath(path), dashes))
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}
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