fill rule
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parent
d3e574108b
commit
b9d05a4e40
24
context.go
24
context.go
@ -24,6 +24,13 @@ const (
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LineJoinBevel
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LineJoinBevel
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)
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)
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type FillRule int
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const (
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FillRuleWinding FillRule = iota
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FillRuleEvenOdd
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)
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type Context struct {
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type Context struct {
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width int
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width int
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height int
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height int
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@ -34,6 +41,7 @@ type Context struct {
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lineWidth float64
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lineWidth float64
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capper raster.Capper
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capper raster.Capper
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joiner raster.Joiner
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joiner raster.Joiner
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fillRule FillRule
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}
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}
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func NewContext(width, height int) *Context {
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func NewContext(width, height int) *Context {
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@ -44,6 +52,7 @@ func NewContext(width, height int) *Context {
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im: im,
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im: im,
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color: color.Transparent,
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color: color.Transparent,
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lineWidth: 1,
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lineWidth: 1,
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fillRule: FillRuleWinding,
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}
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}
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}
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}
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@ -104,22 +113,36 @@ func (c *Context) SetLineJoin(lineJoin LineJoin) {
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}
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}
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}
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}
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func (c *Context) SetFillRule(fillRule FillRule) {
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c.fillRule = fillRule
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}
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func (c *Context) MoveTo(x, y float64) {
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func (c *Context) MoveTo(x, y float64) {
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c.start = fp(x, y)
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c.start = fp(x, y)
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c.path.Start(c.start)
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c.path.Start(c.start)
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}
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}
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func (c *Context) LineTo(x, y float64) {
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func (c *Context) LineTo(x, y float64) {
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if len(c.path) == 0 {
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c.MoveTo(x, y)
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} else {
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c.path.Add1(fp(x, y))
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c.path.Add1(fp(x, y))
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}
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}
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}
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func (c *Context) QuadraticTo(x1, y1, x2, y2 float64) {
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func (c *Context) QuadraticTo(x1, y1, x2, y2 float64) {
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if len(c.path) == 0 {
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c.MoveTo(x1, y1)
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} else {
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c.path.Add2(fp(x1, y1), fp(x2, y2))
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c.path.Add2(fp(x1, y1), fp(x2, y2))
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}
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}
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}
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func (c *Context) ClosePath() {
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func (c *Context) ClosePath() {
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if len(c.path) > 0 {
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c.path.Add1(c.start)
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c.path.Add1(c.start)
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}
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}
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}
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func (c *Context) NewPath() {
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func (c *Context) NewPath() {
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c.path.Clear()
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c.path.Clear()
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@ -147,6 +170,7 @@ func (c *Context) FillPreserve() {
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painter := raster.NewRGBAPainter(c.im)
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painter := raster.NewRGBAPainter(c.im)
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painter.SetColor(c.color)
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painter.SetColor(c.color)
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r := raster.NewRasterizer(c.width, c.height)
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r := raster.NewRasterizer(c.width, c.height)
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r.UseNonZeroWinding = c.fillRule == FillRuleWinding
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r.AddPath(path)
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r.AddPath(path)
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r.Rasterize(painter)
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r.Rasterize(painter)
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}
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}
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