Matrix, WritePNG, Ellipse example

This commit is contained in:
Michael Fogleman 2016-02-19 13:16:40 -05:00
parent cabeb41b27
commit be8bb502f3
9 changed files with 171 additions and 8 deletions

View File

@ -46,6 +46,7 @@ type Context struct {
lineJoin LineJoin
fillRule FillRule
fontFace font.Face
matrix Matrix
}
func NewContext(width, height int) *Context {
@ -65,6 +66,7 @@ func NewContextForRGBA(im *image.RGBA) *Context {
lineWidth: 1,
fillRule: FillRuleWinding,
fontFace: basicfont.Face7x13,
matrix: Identity(),
}
}
@ -80,8 +82,8 @@ func (dc *Context) Height() int {
return dc.height
}
func (dc *Context) WriteToPNG(path string) error {
return writeToPNG(path, dc.im)
func (dc *Context) WritePNG(path string) error {
return writePNG(path, dc.im)
}
func (dc *Context) SetLineWidth(lineWidth float64) {
@ -163,11 +165,13 @@ func (dc *Context) SetRGB(r, g, b float64) {
// Path Manipulation
func (dc *Context) MoveTo(x, y float64) {
x, y = dc.TransformPoint(x, y)
dc.start = fp(x, y)
dc.path.Start(dc.start)
}
func (dc *Context) LineTo(x, y float64) {
x, y = dc.TransformPoint(x, y)
if len(dc.path) == 0 {
dc.MoveTo(x, y)
} else {
@ -176,6 +180,8 @@ func (dc *Context) LineTo(x, y float64) {
}
func (dc *Context) QuadraticTo(x1, y1, x2, y2 float64) {
x1, y1 = dc.TransformPoint(x1, y1)
x2, y2 = dc.TransformPoint(x2, y2)
if len(dc.path) == 0 {
dc.MoveTo(x1, y1)
} else {
@ -307,6 +313,7 @@ func (dc *Context) LoadFontFace(path string, size float64) {
}
func (dc *Context) DrawString(x, y float64, s string) {
x, y = dc.TransformPoint(x, y)
d := &font.Drawer{
Dst: dc.im,
Src: image.NewUniform(dc.color),
@ -325,3 +332,33 @@ func (dc *Context) MeasureString(s string) float64 {
a := d.MeasureString(s)
return float64(a >> 6)
}
// Transformation Matrix Operations
func (dc *Context) Identity() {
dc.matrix = Identity()
}
func (dc *Context) Translate(x, y float64) {
dc.matrix = dc.matrix.Translate(x, y)
}
func (dc *Context) Scale(x, y float64) {
dc.matrix = dc.matrix.Scale(x, y)
}
func (dc *Context) Rotate(angle float64) {
dc.matrix = dc.matrix.Rotate(angle)
}
func (dc *Context) RotateAbout(angle, x, y float64) {
dc.matrix = dc.matrix.RotateAbout(angle, x, y)
}
func (dc *Context) Shear(x, y float64) {
dc.matrix = dc.matrix.Shear(x, y)
}
func (dc *Context) TransformPoint(x, y float64) (tx, ty float64) {
return dc.matrix.TransformPoint(x, y)
}

View File

@ -12,5 +12,5 @@ func main() {
dc.SetRGB(0, 0, 0.5)
dc.SetLineWidth(8)
dc.Stroke()
dc.WriteToPNG("out.png")
dc.WritePNG("out.png")
}

18
examples/ellipse.go Normal file
View File

@ -0,0 +1,18 @@
package main
import "github.com/fogleman/gg"
func main() {
const S = 1024
dc := gg.NewContext(S, S)
dc.SetRGB(1, 1, 1)
dc.Clear()
for i := 0; i < 360; i += 15 {
dc.Identity()
dc.RotateAbout(gg.Radians(float64(i)), S/2, S/2)
dc.DrawEllipse(S/2, S/2, S*7/16, S/8)
dc.SetRGBA(0, 0, 0, 0.1)
dc.Fill()
}
dc.WritePNG("out.png")
}

View File

@ -16,5 +16,5 @@ func main() {
dc.SetRGB(0, 0, 0)
dc.SetLineWidth(8)
dc.Stroke()
dc.WriteToPNG("out.png")
dc.WritePNG("out.png")
}

View File

@ -27,5 +27,5 @@ func main() {
dc.DrawLine(x1, y1, x2, y2)
dc.Stroke()
}
dc.WriteToPNG("out.png")
dc.WritePNG("out.png")
}

View File

@ -36,5 +36,5 @@ func main() {
dc.SetRGBA(0, 1, 0, 0.5)
dc.SetLineWidth(16)
dc.Stroke()
dc.WriteToPNG("out.png")
dc.WritePNG("out.png")
}

View File

@ -11,5 +11,5 @@ func main() {
s := "Hello, world!"
w := dc.MeasureString(s)
dc.DrawString(500-w/2, 500, s)
dc.WriteToPNG("out.png")
dc.WritePNG("out.png")
}

99
matrix.go Normal file
View File

@ -0,0 +1,99 @@
package gg
import "math"
type Matrix struct {
XX, YX, XY, YY, X0, Y0 float64
}
func Identity() Matrix {
return Matrix{
1, 0,
0, 1,
0, 0,
}
}
func Translate(x, y float64) Matrix {
return Matrix{
1, 0,
0, 1,
x, y,
}
}
func Scale(x, y float64) Matrix {
return Matrix{
x, 0,
0, y,
0, 0,
}
}
func Rotate(angle float64) Matrix {
c := math.Cos(angle)
s := math.Sin(angle)
return Matrix{
c, s,
-s, c,
0, 0,
}
}
func RotateAbout(angle, x, y float64) Matrix {
a := Translate(x, y)
b := Rotate(angle)
c := Translate(-x, -y)
return c.Multiply(b).Multiply(a)
}
func Shear(x, y float64) Matrix {
return Matrix{
1, x,
y, 1,
0, 0,
}
}
func (a Matrix) Multiply(b Matrix) Matrix {
return Matrix{
a.XX*b.XX + a.YX*b.XY,
a.XX*b.YX + a.YX*b.YY,
a.XY*b.XX + a.YY*b.XY,
a.XY*b.YX + a.YY*b.YY,
a.X0*b.XX + a.Y0*b.XY + b.X0,
a.X0*b.YX + a.Y0*b.YY + b.Y0,
}
}
func (a Matrix) TransformVector(x, y float64) (tx, ty float64) {
tx = a.XX*x + a.XY*y
ty = a.YX*x + a.YY*y
return
}
func (a Matrix) TransformPoint(x, y float64) (tx, ty float64) {
tx = a.XX*x + a.XY*y + a.X0
ty = a.YX*x + a.YY*y + a.Y0
return
}
func (a Matrix) Translate(x, y float64) Matrix {
return Translate(x, y).Multiply(a)
}
func (a Matrix) Scale(x, y float64) Matrix {
return Scale(x, y).Multiply(a)
}
func (a Matrix) Rotate(angle float64) Matrix {
return Rotate(angle).Multiply(a)
}
func (a Matrix) RotateAbout(angle, x, y float64) Matrix {
return RotateAbout(angle, x, y).Multiply(a)
}
func (a Matrix) Shear(x, y float64) Matrix {
return Shear(x, y).Multiply(a)
}

11
util.go
View File

@ -6,6 +6,7 @@ import (
"image/draw"
"image/png"
"io/ioutil"
"math"
"os"
"strings"
@ -15,7 +16,15 @@ import (
"golang.org/x/image/math/fixed"
)
func writeToPNG(path string, im image.Image) error {
func Radians(degrees float64) float64 {
return degrees * math.Pi / 180
}
func Degrees(radians float64) float64 {
return radians * 180 / math.Pi
}
func writePNG(path string, im image.Image) error {
file, err := os.Create(path)
if err != nil {
return err