add doc comments to context functions

This commit is contained in:
Michael Fogleman 2016-02-23 16:30:53 -05:00
parent a6a18ab3e8
commit e5ff69e151

View File

@ -1,3 +1,4 @@
// Package gg provides a simple API for rendering 2D graphics in pure Go.
package gg
import (
@ -54,14 +55,20 @@ type Context struct {
stack []*Context
}
// NewContext creates a new image.RGBA with the specified width and height
// and prepares a context for rendering onto that image.
func NewContext(width, height int) *Context {
return NewContextForRGBA(image.NewRGBA(image.Rect(0, 0, width, height)))
}
// NewContextForImage copies the specified image into a new image.RGBA
// and prepares a context for rendering onto that image.
func NewContextForImage(im image.Image) *Context {
return NewContextForRGBA(imageToRGBA(im))
}
// NewContextForRGBA prepares a context for rendering onto the specified image.
// No copy is made.
func NewContextForRGBA(im *image.RGBA) *Context {
return &Context{
width: im.Bounds().Size().X,
@ -76,22 +83,29 @@ func NewContextForRGBA(im *image.RGBA) *Context {
}
}
// Image returns the image that has been drawn by this context.
func (dc *Context) Image() image.Image {
return dc.im
}
// Width returns the width of the image in pixels.
func (dc *Context) Width() int {
return dc.width
}
// Height returns the height of the image in pixels.
func (dc *Context) Height() int {
return dc.height
}
// SavePNG encodes the image as a PNG and writes it to disk.
func (dc *Context) SavePNG(path string) error {
return SavePNG(path, dc.im)
}
// SetDash sets the current dash pattern to use. Call with zero arguments to
// disable dashes. The values specify the lengths of each dash, with
// alternating on and off lengths.
func (dc *Context) SetDash(dashes ...float64) {
dc.dashes = dashes
}
@ -142,23 +156,33 @@ func (dc *Context) SetFillRuleEvenOdd() {
// Color Setters
// SetColor sets the current color.
func (dc *Context) SetColor(c color.Color) {
dc.color = c
}
// SetHexColor sets the current color using a hex string. The leading pound
// sign (#) is optional. Both 3- and 6-digit variations are supported. 8 digits
// may be provided to set the alpha value as well.
func (dc *Context) SetHexColor(x string) {
r, g, b, a := parseHexColor(x)
dc.SetRGBA255(r, g, b, a)
}
// SetRGBA255 sets the current color. r, g, b, a values should be between 0 and
// 255, inclusive.
func (dc *Context) SetRGBA255(r, g, b, a int) {
dc.color = color.NRGBA{uint8(r), uint8(g), uint8(b), uint8(a)}
}
// SetRGB255 sets the current color. r, g, b values should be between 0 and 255,
// inclusive. Alpha will be set to 255 (fully opaque).
func (dc *Context) SetRGB255(r, g, b int) {
dc.SetRGBA255(r, g, b, 255)
}
// SetRGBA sets the current color. r, g, b, a values should be between 0 and 1,
// inclusive.
func (dc *Context) SetRGBA(r, g, b, a float64) {
dc.color = color.NRGBA{
uint8(r * 255),
@ -168,12 +192,16 @@ func (dc *Context) SetRGBA(r, g, b, a float64) {
}
}
// SetRGB sets the current color. r, g, b values should be between 0 and 1,
// inclusive. Alpha will be set to 1 (fully opaque).
func (dc *Context) SetRGB(r, g, b float64) {
dc.SetRGBA(r, g, b, 1)
}
// Path Manipulation
// MoveTo starts a new subpath within the current path starting at the
// specified point.
func (dc *Context) MoveTo(x, y float64) {
if dc.hasCurrent {
dc.fillPath.Add1(dc.start.Fixed())
@ -187,6 +215,8 @@ func (dc *Context) MoveTo(x, y float64) {
dc.hasCurrent = true
}
// LineTo adds a line segment to the current path starting at the current
// point. If there is no current point, it is equivalent to MoveTo(x, y)
func (dc *Context) LineTo(x, y float64) {
if !dc.hasCurrent {
dc.MoveTo(x, y)
@ -199,6 +229,9 @@ func (dc *Context) LineTo(x, y float64) {
}
}
// QuadraticTo adds a quadratic bezier curve to the current path starting at
// the current point. If there is no current point, it first performs
// MoveTo(x1, y1)
func (dc *Context) QuadraticTo(x1, y1, x2, y2 float64) {
if !dc.hasCurrent {
dc.MoveTo(x1, y1)
@ -212,6 +245,10 @@ func (dc *Context) QuadraticTo(x1, y1, x2, y2 float64) {
dc.current = p2
}
// CubicTo adds a cubic bezier curve to the current path starting at the
// current point. If there is no current point, it first performs
// MoveTo(x1, y1). Because freetype/raster does not support cubic beziers,
// this is emulated with many small line segments.
func (dc *Context) CubicTo(x1, y1, x2, y2, x3, y3 float64) {
if !dc.hasCurrent {
dc.MoveTo(x1, y1)
@ -235,6 +272,8 @@ func (dc *Context) CubicTo(x1, y1, x2, y2, x3, y3 float64) {
}
}
// ClosePath adds a line segment from the current point to the beginning
// of the current subpath. If there is no current point, this is a no-op.
func (dc *Context) ClosePath() {
if dc.hasCurrent {
dc.strokePath.Add1(dc.start.Fixed())
@ -243,12 +282,16 @@ func (dc *Context) ClosePath() {
}
}
// ClearPath clears the current path. There is no current point after this
// operation.
func (dc *Context) ClearPath() {
dc.strokePath.Clear()
dc.fillPath.Clear()
dc.hasCurrent = false
}
// NewSubPath starts a new subpath within the current path. There is no current
// point after this operation.
func (dc *Context) NewSubPath() {
if dc.hasCurrent {
dc.fillPath.Add1(dc.start.Fixed())
@ -280,6 +323,9 @@ func (dc *Context) joiner() raster.Joiner {
return nil
}
// StrokePreserve strokes the current path with the current color, line width,
// line cap, line join and dash settings. The path is preserved after this
// operation.
func (dc *Context) StrokePreserve() {
path := dc.strokePath
if len(dc.dashes) > 0 {
@ -293,11 +339,16 @@ func (dc *Context) StrokePreserve() {
r.Rasterize(painter)
}
// Stroke strokes the current path with the current color, line width,
// line cap, line join and dash settings. The path is cleared after this
// operation.
func (dc *Context) Stroke() {
dc.StrokePreserve()
dc.ClearPath()
}
// FillPreserve fills the current path with the current color. Open subpaths
// are implicity closed. The path is preserved after this operation.
func (dc *Context) FillPreserve() {
path := dc.fillPath
if dc.hasCurrent {
@ -313,6 +364,8 @@ func (dc *Context) FillPreserve() {
r.Rasterize(painter)
}
// Fill fills the current path with the current color. Open subpaths
// are implicity closed. The path is cleared after this operation.
func (dc *Context) Fill() {
dc.FillPreserve()
dc.ClearPath()
@ -320,6 +373,7 @@ func (dc *Context) Fill() {
// Convenient Drawing Functions
// Clear fills the entire image with the current color.
func (dc *Context) Clear() {
src := image.NewUniform(dc.color)
draw.Draw(dc.im, dc.im.Bounds(), src, image.ZP, draw.Src)
@ -386,10 +440,15 @@ func (dc *Context) DrawCircle(x, y, r float64) {
dc.DrawEllipticalArc(x, y, r, r, 0, 2*math.Pi)
}
// DrawImage draws the specified image at the specified point.
// Currently, rotation and scaling transforms are not supported.
func (dc *Context) DrawImage(im image.Image, x, y int) {
dc.DrawImageAnchored(im, x, y, 0, 0)
}
// DrawImageAnchored draws the specified image at the specified anchor point.
// The anchor point is x - w * ax, y - h * ay, where w, h is the size of the
// image. Use ax=0.5, ay=0.5 to center the image at the specified point.
func (dc *Context) DrawImageAnchored(im image.Image, x, y int, ax, ay float64) {
s := im.Bounds().Size()
x -= int(ax * float64(s.X))
@ -415,10 +474,15 @@ func (dc *Context) LoadFontFace(path string, points float64) {
}
}
// DrawString draws the specified text at the specified point.
// Currently, rotation and scaling transforms are not supported.
func (dc *Context) DrawString(s string, x, y float64) {
dc.DrawStringAnchored(s, x, y, 0, 0)
}
// DrawStringAnchored draws the specified text at the specified anchor point.
// The anchor point is x - w * ax, y - h * ay, where w, h is the size of the
// text. Use ax=0.5, ay=0.5 to center the text at the specified point.
func (dc *Context) DrawStringAnchored(s string, x, y, ax, ay float64) {
w, h := dc.MeasureString(s)
x -= ax * w
@ -433,6 +497,8 @@ func (dc *Context) DrawStringAnchored(s string, x, y, ax, ay float64) {
d.DrawString(s)
}
// MeasureString returns the rendered width and height of the specified text
// given the current font face.
func (dc *Context) MeasureString(s string) (w, h float64) {
d := &font.Drawer{
Face: dc.fontFace,
@ -443,48 +509,67 @@ func (dc *Context) MeasureString(s string) (w, h float64) {
// Transformation Matrix Operations
// Identity resets the current transformation matrix to the identity matrix.
// This results in no translating, scaling, rotating, or shearing.
func (dc *Context) Identity() {
dc.matrix = Identity()
}
// Translate updates the current matrix with a translation.
func (dc *Context) Translate(x, y float64) {
dc.matrix = dc.matrix.Translate(x, y)
}
// Scale updates the current matrix with a scaling factor.
// Scaling occurs about the origin.
func (dc *Context) Scale(x, y float64) {
dc.matrix = dc.matrix.Scale(x, y)
}
// ScaleAbout updates the current matrix with a scaling factor.
// Scaling occurs about the specified point.
func (dc *Context) ScaleAbout(sx, sy, x, y float64) {
dc.Translate(x, y)
dc.Scale(sx, sy)
dc.Translate(-x, -y)
}
// Rotate updates the current matrix with a clockwise rotation.
// Rotation occurs about the origin. Angle is specified in radians.
func (dc *Context) Rotate(angle float64) {
dc.matrix = dc.matrix.Rotate(angle)
}
// RotateAbout updates the current matrix with a clockwise rotation.
// Rotation occurs about the specified point. Angle is specified in radians.
func (dc *Context) RotateAbout(angle, x, y float64) {
dc.Translate(x, y)
dc.Rotate(angle)
dc.Translate(-x, -y)
}
// Shear updates the current matrix with a shearing angle.
// Shearing occurs about the origin.
func (dc *Context) Shear(x, y float64) {
dc.matrix = dc.matrix.Shear(x, y)
}
// ShearAbout updates the current matrix with a shearing angle.
// Shearing occurs about the specified point.
func (dc *Context) ShearAbout(sx, sy, x, y float64) {
dc.Translate(x, y)
dc.Shear(sx, sy)
dc.Translate(-x, -y)
}
// TransformPoint multiplies the specified point by the current matrix,
// returning a transformed position.
func (dc *Context) TransformPoint(x, y float64) (tx, ty float64) {
return dc.matrix.TransformPoint(x, y)
}
// InvertY flips the Y axis so that Y grows from bottom to top and Y=0 is at
// the bottom of the image.
func (dc *Context) InvertY() {
dc.Translate(0, float64(dc.height))
dc.Scale(1, -1)
@ -492,11 +577,14 @@ func (dc *Context) InvertY() {
// Stack
// Push saves the current state of the context for later retrieval. These
// can be nested.
func (dc *Context) Push() {
x := *dc
dc.stack = append(dc.stack, &x)
}
// Pop pops the last saved context state from the stack.
func (dc *Context) Pop() {
before := *dc
s := dc.stack