# Go Graphics `gg` is a library for rendering 2D graphics in pure Go. ## Installation go get github.com/fogleman/gg ## Hello, Circle! Look how easy! ```go package main import "github.com/fogleman/gg" func main() { dc := gg.NewContext(1000, 1000) dc.DrawCircle(500, 500, 400) dc.SetRGB(0, 0, 0) dc.SetLineWidth(10) dc.Stroke() dc.SavePNG("out.png") } ``` ## Drawing Functions Ever used a graphics library that didn't have functions for drawing rectangles or circles? What a pain! ```go DrawLine(x1, y1, x2, y2 float64) DrawRectangle(x, y, w, h float64) DrawCircle(x, y, r float64) DrawArc(x, y, r, angle1, angle2 float64) DrawEllipse(x, y, rx, ry float64) DrawEllipticalArc(x, y, rx, ry, angle1, angle2 float64) DrawImage(im image.Image, x, y int) DrawString(x, y float64, s string) MoveTo(x, y float64) LineTo(x, y float64) QuadraticTo(x1, y1, x2, y2 float64) ClosePath() ClearPath() Clear() Stroke() Fill() StrokePreserve() FillPreserve() ``` ## Color Functions Colors can be set in several different ways for your convenience. ```go SetRGB(r, g, b float64) SetRGBA(r, g, b, a float64) SetRGB255(r, g, b int) SetRGBA255(r, g, b, a int) SetColor(c color.Color) SetHexColor(x string) ``` ## Transformation Functions All the usual matrix transformations are available too. ```go Identity() Translate(x, y float64) Scale(x, y float64) Rotate(angle float64) RotateAbout(angle, x, y float64) Shear(x, y float64) TransformPoint(x, y float64) (tx, ty float64) Push() Pop() ``` ## What's Missing? If you need any of the features below, I recommend using `cairo` instead. - Clipping Regions - Gradients / Patterns - Cubic Beziers - Dashed Lines