gg/context.go
Michael Fogleman 80ced376d0 Draw* helpers
2016-02-18 22:11:53 -05:00

222 lines
4.2 KiB
Go

package dd
import (
"image"
"image/color"
"image/draw"
"math"
"github.com/golang/freetype/raster"
"golang.org/x/image/math/fixed"
)
type LineCap int
const (
LineCapRound LineCap = iota
LineCapButt
LineCapSquare
)
type LineJoin int
const (
LineJoinRound LineJoin = iota
LineJoinBevel
)
type FillRule int
const (
FillRuleWinding FillRule = iota
FillRuleEvenOdd
)
type Context struct {
width int
height int
im *image.RGBA
color color.Color
path raster.Path
start fixed.Point26_6
lineWidth float64
capper raster.Capper
joiner raster.Joiner
fillRule FillRule
}
func NewContext(width, height int) *Context {
im := image.NewRGBA(image.Rect(0, 0, width, height))
return &Context{
width: width,
height: height,
im: im,
color: color.Transparent,
lineWidth: 1,
fillRule: FillRuleWinding,
}
}
func (dc *Context) Image() image.Image {
return dc.im
}
func (dc *Context) Width() int {
return dc.width
}
func (dc *Context) Height() int {
return dc.height
}
func (dc *Context) WriteToPNG(path string) error {
return writeToPNG(path, dc.im)
}
func (dc *Context) Paint() {
draw.Draw(dc.im, dc.im.Bounds(), image.NewUniform(dc.color), image.ZP, draw.Src)
}
func (dc *Context) SetSourceRGBA(r, g, b, a float64) {
dc.color = color.NRGBA{
uint8(r * 255),
uint8(g * 255),
uint8(b * 255),
uint8(a * 255),
}
}
func (dc *Context) SetSourceRGB(r, g, b float64) {
dc.SetSourceRGBA(r, g, b, 1)
}
func (dc *Context) SetLineWidth(lineWidth float64) {
dc.lineWidth = lineWidth
}
func (dc *Context) SetLineCap(lineCap LineCap) {
switch lineCap {
case LineCapButt:
dc.capper = raster.ButtCapper
case LineCapRound:
dc.capper = raster.RoundCapper
case LineCapSquare:
dc.capper = raster.SquareCapper
}
}
func (dc *Context) SetLineJoin(lineJoin LineJoin) {
switch lineJoin {
case LineJoinBevel:
dc.joiner = raster.BevelJoiner
case LineJoinRound:
dc.joiner = raster.RoundJoiner
}
}
func (dc *Context) SetFillRule(fillRule FillRule) {
dc.fillRule = fillRule
}
func (dc *Context) MoveTo(x, y float64) {
dc.start = fp(x, y)
dc.path.Start(dc.start)
}
func (dc *Context) LineTo(x, y float64) {
if len(dc.path) == 0 {
dc.MoveTo(x, y)
} else {
dc.path.Add1(fp(x, y))
}
}
func (dc *Context) QuadraticTo(x1, y1, x2, y2 float64) {
if len(dc.path) == 0 {
dc.MoveTo(x1, y1)
} else {
dc.path.Add2(fp(x1, y1), fp(x2, y2))
}
}
func (dc *Context) ClosePath() {
if len(dc.path) > 0 {
dc.path.Add1(dc.start)
}
}
func (dc *Context) NewPath() {
dc.path.Clear()
}
func (dc *Context) StrokePreserve() {
painter := raster.NewRGBAPainter(dc.im)
painter.SetColor(dc.color)
r := raster.NewRasterizer(dc.width, dc.height)
r.UseNonZeroWinding = true
r.AddStroke(dc.path, fi(dc.lineWidth), dc.capper, dc.joiner)
r.Rasterize(painter)
}
func (dc *Context) Stroke() {
dc.StrokePreserve()
dc.NewPath()
}
func (dc *Context) FillPreserve() {
// make sure the path is closed
path := make(raster.Path, len(dc.path))
copy(path, dc.path)
path.Add1(dc.start)
painter := raster.NewRGBAPainter(dc.im)
painter.SetColor(dc.color)
r := raster.NewRasterizer(dc.width, dc.height)
r.UseNonZeroWinding = dc.fillRule == FillRuleWinding
r.AddPath(path)
r.Rasterize(painter)
}
func (dc *Context) Fill() {
dc.FillPreserve()
dc.NewPath()
}
func (dc *Context) DrawLine(x1, y1, x2, y2 float64) {
dc.MoveTo(x1, y1)
dc.LineTo(x2, y2)
}
func (dc *Context) DrawEllipseArc(x, y, rx, ry, angle1, angle2 float64) {
const n = 16
for i := 0; i <= n; i++ {
p1 := float64(i+0) / n
p2 := float64(i+1) / n
a1 := angle1 + (angle2-angle1)*p1
a2 := angle1 + (angle2-angle1)*p2
x0 := x + rx*math.Cos(a1)
y0 := y + ry*math.Sin(a1)
x1 := x + rx*math.Cos(a1+(a2-a1)/2)
y1 := y + ry*math.Sin(a1+(a2-a1)/2)
x2 := x + rx*math.Cos(a2)
y2 := y + ry*math.Sin(a2)
cx := 2*x1 - x0/2 - x2/2
cy := 2*y1 - y0/2 - y2/2
if i == 0 {
dc.MoveTo(x0, y0)
}
dc.QuadraticTo(cx, cy, x2, y2)
}
}
func (dc *Context) DrawEllipse(x, y, rx, ry float64) {
dc.DrawEllipseArc(x, y, rx, ry, 0, 2*math.Pi)
}
func (dc *Context) DrawArc(x, y, r, angle1, angle2 float64) {
dc.DrawEllipseArc(x, y, r, r, angle1, angle2)
}
func (dc *Context) DrawCircle(x, y, r float64) {
dc.DrawEllipseArc(x, y, r, r, 0, 2*math.Pi)
}