52 lines
1.2 KiB
Go
52 lines
1.2 KiB
Go
package main
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import (
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"github.com/fatih/color"
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)
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type CompileReport struct {
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Config *CompileConfig
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State CompileState
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}
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type CompileState string
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const (
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StateWaiting CompileState = "waiting"
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StateCompiling CompileState = "compiling"
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StateCompressing CompileState = "compressing"
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StateDone CompileState = "done"
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StateCompileError CompileState = "compile error"
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StateCompressError CompileState = "compress error"
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)
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var (
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ColorWaiting = color.New(color.FgHiBlack, color.Italic)
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ColorError = color.New(color.FgRed, color.Bold)
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ColorInProgress = color.New(color.FgBlue)
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ColorDone = color.New(color.FgGreen, color.Bold)
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ColorWarn = color.New(color.FgYellow, color.Bold)
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)
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func (s CompileState) String() string {
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switch s {
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case StateWaiting:
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return ColorWaiting.Sprint(string(s))
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case StateCompiling:
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return ColorInProgress.Sprint(string(s))
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case StateCompressing:
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return ColorInProgress.Sprint(string(s))
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case StateDone:
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return ColorDone.Sprint(string(s))
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case StateCompileError:
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return ColorError.Sprint(string(s))
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case StateCompressError:
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return ColorError.Sprint(string(s))
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default:
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panic("invalid compile state")
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}
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}
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