gui/layouts/layout_border.go
2023-01-22 12:38:03 +01:00

184 lines
5.2 KiB
Go

package layouts
import (
"image"
"git.milar.in/milarin/gui"
)
// BorderLayout ia a gui.Layout which places its children onto a given gui.Side
type BorderLayout struct {
gui.ViewTmpl
views map[Slot]gui.View
horizontalLayout *LayoutResult
verticalLayout *LayoutResult
viewDims map[Slot]gui.Dimension
}
var _ gui.Layout = &BorderLayout{}
func NewBorderLayout() *BorderLayout {
return &BorderLayout{
views: map[Slot]gui.View{},
viewDims: map[Slot]gui.Dimension{},
}
}
func (g *BorderLayout) Views() []gui.View {
s := make([]gui.View, 0, len(g.views))
for _, view := range g.views {
s = append(s, view)
}
return s
}
func (g *BorderLayout) SetView(v gui.View, slot Slot) {
g.views[slot] = v
}
func (g *BorderLayout) View(slot Slot) gui.View {
return g.views[slot]
}
func (g *BorderLayout) Draw(img *gui.Image, ctx gui.AppContext) {
g.ViewTmpl.Draw(img, ctx)
if g.verticalLayout == nil {
g.Layout(ctx)
}
verticalLayout := g.verticalLayout
if g.horizontalLayout == nil {
g.Layout(ctx)
}
horizontalLayout := g.horizontalLayout
remainingVerticalSpacePerView := (img.Bounds().Dy() - verticalLayout.Sum.Height)
if verticalLayout.VerticalNegativeCount > 0 {
remainingVerticalSpacePerView /= verticalLayout.VerticalNegativeCount
}
remainingHorizontalSpacePerView := (img.Bounds().Dx() - horizontalLayout.Sum.Width)
if horizontalLayout.HorizontalNegativeCount > 0 {
remainingHorizontalSpacePerView /= horizontalLayout.HorizontalNegativeCount
}
fitsVertically := img.Bounds().Dy() >= verticalLayout.Sum.Height
fitsHorizontally := img.Bounds().Dx() >= horizontalLayout.Sum.Width
var topHeight int
var bottomHeight int
var leftWidth int
var rightWidth int
if view, ok := g.views[Top]; ok {
_, topHeight = view.Layout(ctx)
if fitsVertically {
topHeight = iff(topHeight < 0, remainingVerticalSpacePerView, topHeight)
} else {
topHeight = int(float64(img.Bounds().Dy()) * float64(topHeight) / float64(verticalLayout.Sum.Height))
}
g.viewDims[Top] = gui.D(0, 0, img.Bounds().Dx(), topHeight)
view.Draw(img.SubImage(image.Rect(0, 0, img.Bounds().Dx(), topHeight)).(*gui.Image), ctx)
}
if view, ok := g.views[Bottom]; ok {
_, bottomHeight = view.Layout(ctx)
if fitsVertically {
bottomHeight = iff(bottomHeight < 0, remainingVerticalSpacePerView, bottomHeight)
} else {
bottomHeight = int(float64(img.Bounds().Dy()) * float64(bottomHeight) / float64(verticalLayout.Sum.Height))
}
g.viewDims[Bottom] = gui.D(0, img.Bounds().Dy()-bottomHeight, img.Bounds().Dx(), bottomHeight)
view.Draw(img.SubImage(image.Rect(0, img.Bounds().Dy()-bottomHeight, img.Bounds().Dx(), img.Bounds().Dy())).(*gui.Image), ctx)
}
if view, ok := g.views[Left]; ok {
leftWidth, _ = view.Layout(ctx)
if fitsHorizontally {
leftWidth = iff(leftWidth < 0, remainingHorizontalSpacePerView, leftWidth)
} else {
leftWidth = int(float64(img.Bounds().Dx()) * float64(leftWidth) / float64(horizontalLayout.Sum.Width))
}
g.viewDims[Left] = gui.D(0, topHeight, leftWidth, img.Bounds().Dy()-topHeight-bottomHeight)
view.Draw(img.SubImage(image.Rect(0, topHeight, leftWidth, img.Bounds().Dy()-bottomHeight)).(*gui.Image), ctx)
}
if view, ok := g.views[Right]; ok {
rightWidth, _ = view.Layout(ctx)
if fitsHorizontally {
rightWidth = iff(rightWidth < 0, remainingHorizontalSpacePerView, rightWidth)
} else {
rightWidth = int(float64(img.Bounds().Dx()) * float64(rightWidth) / float64(horizontalLayout.Sum.Width))
}
g.viewDims[Right] = gui.D(img.Bounds().Dx()-rightWidth, topHeight, rightWidth, img.Bounds().Dy()-topHeight-bottomHeight)
view.Draw(img.SubImage(image.Rect(img.Bounds().Dx()-rightWidth, topHeight, img.Bounds().Dx(), img.Bounds().Dy()-bottomHeight)).(*gui.Image), ctx)
}
if view, ok := g.views[Center]; ok {
g.viewDims[Center] = gui.D(leftWidth, topHeight, img.Bounds().Dx()-leftWidth-rightWidth, img.Bounds().Dy()-topHeight-bottomHeight)
view.Draw(img.SubImage(image.Rect(leftWidth, topHeight, img.Bounds().Dx()-rightWidth, img.Bounds().Dy()-bottomHeight)).(*gui.Image), ctx)
}
g.verticalLayout = nil
g.horizontalLayout = nil
}
func (g *BorderLayout) Layout(ctx gui.AppContext) (prefWidth, prefHeight int) {
g.verticalLayout = CalculateLayoutResult(ctx, []gui.View{g.View(Top), g.View(Center), g.View(Bottom)})
g.horizontalLayout = CalculateLayoutResult(ctx, []gui.View{g.View(Left), g.View(Center), g.View(Right)})
return -1, -1
}
func (g *BorderLayout) OnMouseClick(event gui.MouseEvent) (consumed bool) {
for slot, dim := range g.viewDims {
if event.Position.In(dim) {
if g.views[slot].OnMouseClick(event.SubtractPos(dim.Point)) {
return true
}
}
}
return false
}
func (g *BorderLayout) OnMouseMove(event gui.MouseEvent) (consumed bool) {
for slot, dim := range g.viewDims {
if event.Position.In(dim) {
if g.views[slot].OnMouseMove(event.SubtractPos(dim.Point)) {
return true
}
}
}
return false
}
func (g *BorderLayout) OnMouseScroll(event gui.MouseEvent) (consumed bool) {
for slot, dim := range g.viewDims {
if event.Position.In(dim) {
if g.views[slot].OnMouseScroll(event.SubtractPos(dim.Point)) {
return true
}
}
}
return false
}
type Slot string
const (
Top Slot = "top"
Bottom Slot = "bottom"
Left Slot = "left"
Right Slot = "right"
Center Slot = "center"
)