177 lines
4.3 KiB
Go
177 lines
4.3 KiB
Go
package layouts
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import (
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"image"
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"git.milar.in/milarin/gui"
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)
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// FlowLayout ia a gui.Layout which places its children in a linear layout
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type FlowLayout struct {
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gui.ViewTmpl
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views []gui.View
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lastLayoutPhase *LayoutResult
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viewDims map[gui.View]gui.Dimension
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// Orientation defines in which direction the children will be placed
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Orientation gui.Orientation
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}
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var _ gui.Layout = &FlowLayout{}
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func NewFlowLayout(orientation gui.Orientation) *FlowLayout {
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return &FlowLayout{
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views: make([]gui.View, 0),
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viewDims: map[gui.View]gui.Dimension{},
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Orientation: orientation,
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}
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}
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func (g *FlowLayout) Views() []gui.View {
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return g.views
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}
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func (g *FlowLayout) AppendViews(v ...gui.View) {
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g.views = append(g.views, v...)
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}
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func (g *FlowLayout) PrependViews(v ...gui.View) {
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g.views = append(v, g.views...)
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}
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func (g *FlowLayout) InsertView(v gui.View, index int) {
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g.views = append(g.views[:index], append([]gui.View{v}, g.views[index:]...)...)
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}
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func (g *FlowLayout) removeView(v gui.View) {
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for index, view := range g.Views() {
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if v == view {
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delete(g.viewDims, view)
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g.views = append(g.views[:index], g.views[index+1:]...)
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return
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}
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}
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}
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func (g *FlowLayout) RemoveViews(v ...gui.View) {
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views := append(make([]gui.View, 0, len(v)), v...)
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for _, view := range views {
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g.removeView(view)
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}
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}
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func (g *FlowLayout) Draw(img *gui.Image, ctx gui.AppContext) {
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g.ViewTmpl.Draw(img, ctx)
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if g.lastLayoutPhase == nil {
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g.Layout(ctx)
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}
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layout := g.lastLayoutPhase
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if g.Orientation == gui.Horizontal {
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remainingSpacePerView := img.Bounds().Dx() - layout.Sum.Width
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if remainingSpacePerView < 0 {
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remainingSpacePerView = 0
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}
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if layout.HorizontalNegativeCount > 0 {
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remainingSpacePerView /= layout.HorizontalNegativeCount
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}
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x := 0
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for _, view := range g.views {
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size := layout.Sizes[view]
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size.Height = iff(size.Height < 0, img.Bounds().Dy(), size.Height)
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if size.Width < 0 {
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size.Width = iff(layout.Sum.Width > img.Bounds().Dx(), 0, remainingSpacePerView)
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}
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g.viewDims[view] = gui.D(x, 0, size.Width, size.Height)
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view.Draw(img.SubImage(image.Rect(x, 0, x+size.Width, size.Height)).(*gui.Image), ctx)
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x += size.Width
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if x >= img.Bounds().Dx() {
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break
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}
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}
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} else if g.Orientation == gui.Vertical {
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remainingSpacePerView := img.Bounds().Dy() - layout.Sum.Height
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if remainingSpacePerView < 0 {
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remainingSpacePerView = 0
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}
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if layout.VerticalNegativeCount > 0 {
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remainingSpacePerView /= layout.VerticalNegativeCount
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}
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y := 0
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for _, view := range g.views {
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size := layout.Sizes[view]
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size.Width = iff(size.Width < 0, img.Bounds().Dx(), size.Width)
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if size.Height < 0 {
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size.Height = iff(layout.Sum.Height > img.Bounds().Dy(), 0, remainingSpacePerView)
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}
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g.viewDims[view] = gui.D(0, y, size.Width, size.Height)
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view.Draw(img.SubImage(image.Rect(0, y, size.Width, y+size.Height)).(*gui.Image), ctx)
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y += size.Height
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if y >= img.Bounds().Dy() {
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break
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}
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}
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}
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g.lastLayoutPhase = nil
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}
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func (g *FlowLayout) Layout(ctx gui.AppContext) (prefWidth, prefHeight int) {
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layout := CalculateLayoutResult(ctx, g.Views())
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g.lastLayoutPhase = layout
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if g.Orientation == gui.Horizontal {
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prefWidth = iff(layout.HorizontalNegativeCount == 0, layout.Sum.Width, -1)
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prefHeight = iff(layout.VerticalNegativeCount == 0, layout.Max.Height, -1)
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} else if g.Orientation == gui.Vertical {
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prefWidth = iff(layout.HorizontalNegativeCount == 0, layout.Max.Width, -1)
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prefHeight = iff(layout.VerticalNegativeCount == 0, layout.Sum.Height, -1)
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}
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layout.Pref = gui.Size{Width: prefWidth, Height: prefHeight}
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return
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}
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func (g *FlowLayout) OnMouseClick(event gui.MouseEvent) (consumed bool) {
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for view, dim := range g.viewDims {
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if event.Position.In(dim) {
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if view.OnMouseClick(event.SubtractPos(dim.Point)) {
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return true
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}
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}
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}
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return false
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}
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func (g *FlowLayout) OnMouseMove(event gui.MouseEvent) (consumed bool) {
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for view, dim := range g.viewDims {
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if event.Position.In(dim) {
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if view.OnMouseMove(event.SubtractPos(dim.Point)) {
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return true
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}
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}
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}
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return false
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}
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func (g *FlowLayout) OnMouseScroll(event gui.MouseEvent) (consumed bool) {
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for view, dim := range g.viewDims {
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if event.Position.In(dim) {
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if view.OnMouseScroll(event.SubtractPos(dim.Point)) {
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return true
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}
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}
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}
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return false
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}
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