gui/layouts/layout_flow.go
2023-01-22 12:38:03 +01:00

177 lines
4.3 KiB
Go

package layouts
import (
"image"
"git.milar.in/milarin/gui"
)
// FlowLayout ia a gui.Layout which places its children in a linear layout
type FlowLayout struct {
gui.ViewTmpl
views []gui.View
lastLayoutPhase *LayoutResult
viewDims map[gui.View]gui.Dimension
// Orientation defines in which direction the children will be placed
Orientation gui.Orientation
}
var _ gui.Layout = &FlowLayout{}
func NewFlowLayout(orientation gui.Orientation) *FlowLayout {
return &FlowLayout{
views: make([]gui.View, 0),
viewDims: map[gui.View]gui.Dimension{},
Orientation: orientation,
}
}
func (g *FlowLayout) Views() []gui.View {
return g.views
}
func (g *FlowLayout) AppendViews(v ...gui.View) {
g.views = append(g.views, v...)
}
func (g *FlowLayout) PrependViews(v ...gui.View) {
g.views = append(v, g.views...)
}
func (g *FlowLayout) InsertView(v gui.View, index int) {
g.views = append(g.views[:index], append([]gui.View{v}, g.views[index:]...)...)
}
func (g *FlowLayout) removeView(v gui.View) {
for index, view := range g.Views() {
if v == view {
delete(g.viewDims, view)
g.views = append(g.views[:index], g.views[index+1:]...)
return
}
}
}
func (g *FlowLayout) RemoveViews(v ...gui.View) {
views := append(make([]gui.View, 0, len(v)), v...)
for _, view := range views {
g.removeView(view)
}
}
func (g *FlowLayout) Draw(img *gui.Image, ctx gui.AppContext) {
g.ViewTmpl.Draw(img, ctx)
if g.lastLayoutPhase == nil {
g.Layout(ctx)
}
layout := g.lastLayoutPhase
if g.Orientation == gui.Horizontal {
remainingSpacePerView := img.Bounds().Dx() - layout.Sum.Width
if remainingSpacePerView < 0 {
remainingSpacePerView = 0
}
if layout.HorizontalNegativeCount > 0 {
remainingSpacePerView /= layout.HorizontalNegativeCount
}
x := 0
for _, view := range g.views {
size := layout.Sizes[view]
size.Height = iff(size.Height < 0, img.Bounds().Dy(), size.Height)
if size.Width < 0 {
size.Width = iff(layout.Sum.Width > img.Bounds().Dx(), 0, remainingSpacePerView)
}
g.viewDims[view] = gui.D(x, 0, size.Width, size.Height)
view.Draw(img.SubImage(image.Rect(x, 0, x+size.Width, size.Height)).(*gui.Image), ctx)
x += size.Width
if x >= img.Bounds().Dx() {
break
}
}
} else if g.Orientation == gui.Vertical {
remainingSpacePerView := img.Bounds().Dy() - layout.Sum.Height
if remainingSpacePerView < 0 {
remainingSpacePerView = 0
}
if layout.VerticalNegativeCount > 0 {
remainingSpacePerView /= layout.VerticalNegativeCount
}
y := 0
for _, view := range g.views {
size := layout.Sizes[view]
size.Width = iff(size.Width < 0, img.Bounds().Dx(), size.Width)
if size.Height < 0 {
size.Height = iff(layout.Sum.Height > img.Bounds().Dy(), 0, remainingSpacePerView)
}
g.viewDims[view] = gui.D(0, y, size.Width, size.Height)
view.Draw(img.SubImage(image.Rect(0, y, size.Width, y+size.Height)).(*gui.Image), ctx)
y += size.Height
if y >= img.Bounds().Dy() {
break
}
}
}
g.lastLayoutPhase = nil
}
func (g *FlowLayout) Layout(ctx gui.AppContext) (prefWidth, prefHeight int) {
layout := CalculateLayoutResult(ctx, g.Views())
g.lastLayoutPhase = layout
if g.Orientation == gui.Horizontal {
prefWidth = iff(layout.HorizontalNegativeCount == 0, layout.Sum.Width, -1)
prefHeight = iff(layout.VerticalNegativeCount == 0, layout.Max.Height, -1)
} else if g.Orientation == gui.Vertical {
prefWidth = iff(layout.HorizontalNegativeCount == 0, layout.Max.Width, -1)
prefHeight = iff(layout.VerticalNegativeCount == 0, layout.Sum.Height, -1)
}
layout.Pref = gui.Size{Width: prefWidth, Height: prefHeight}
return
}
func (g *FlowLayout) OnMouseClick(event gui.MouseEvent) (consumed bool) {
for view, dim := range g.viewDims {
if event.Position.In(dim) {
if view.OnMouseClick(event.SubtractPos(dim.Point)) {
return true
}
}
}
return false
}
func (g *FlowLayout) OnMouseMove(event gui.MouseEvent) (consumed bool) {
for view, dim := range g.viewDims {
if event.Position.In(dim) {
if view.OnMouseMove(event.SubtractPos(dim.Point)) {
return true
}
}
}
return false
}
func (g *FlowLayout) OnMouseScroll(event gui.MouseEvent) (consumed bool) {
for view, dim := range g.viewDims {
if event.Position.In(dim) {
if view.OnMouseScroll(event.SubtractPos(dim.Point)) {
return true
}
}
}
return false
}