OnMouseEvent implemented for FlowLayout
This commit is contained in:
parent
d29f48896e
commit
542d5badbf
@ -7,7 +7,6 @@ import (
|
|||||||
"math/rand"
|
"math/rand"
|
||||||
"os"
|
"os"
|
||||||
"strconv"
|
"strconv"
|
||||||
"strings"
|
|
||||||
"testing"
|
"testing"
|
||||||
|
|
||||||
"git.tordarus.net/Tordarus/tui"
|
"git.tordarus.net/Tordarus/tui"
|
||||||
@ -285,23 +284,6 @@ func TestBorderLayout(t *testing.T) {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
screen.MouseEvent = func(event *tui.MouseEvent) (consumed bool) {
|
|
||||||
if event.Button == tui.MouseButtonLeft {
|
|
||||||
b := new(strings.Builder)
|
|
||||||
b.WriteString(textView.Text)
|
|
||||||
|
|
||||||
for slot, dim := range borderLayout.ViewDimensions {
|
|
||||||
if event.Position.In(dim) {
|
|
||||||
b.WriteString(fmt.Sprintf("%s: %s\n", slot, dim))
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
textView.Text = b.String()
|
|
||||||
}
|
|
||||||
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
err = screen.Start()
|
err = screen.Start()
|
||||||
fmt.Println(err)
|
fmt.Println(err)
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,7 @@ type BorderLayout struct {
|
|||||||
horizontalLayout *LayoutResult
|
horizontalLayout *LayoutResult
|
||||||
verticalLayout *LayoutResult
|
verticalLayout *LayoutResult
|
||||||
|
|
||||||
ViewDimensions map[Slot]tui.Dimension
|
viewDims map[Slot]tui.Dimension
|
||||||
}
|
}
|
||||||
|
|
||||||
var _ tui.Layout = &BorderLayout{}
|
var _ tui.Layout = &BorderLayout{}
|
||||||
@ -19,7 +19,7 @@ var _ tui.Layout = &BorderLayout{}
|
|||||||
func NewBorderLayout() *BorderLayout {
|
func NewBorderLayout() *BorderLayout {
|
||||||
return &BorderLayout{
|
return &BorderLayout{
|
||||||
views: map[Slot]tui.View{},
|
views: map[Slot]tui.View{},
|
||||||
ViewDimensions: map[Slot]tui.Dimension{},
|
viewDims: map[Slot]tui.Dimension{},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -79,7 +79,7 @@ func (g *BorderLayout) Draw(buf *tui.ViewBuffer) {
|
|||||||
topHeight = int(float64(buf.Height()) * float64(topHeight) / float64(verticalLayout.Sum.Height))
|
topHeight = int(float64(buf.Height()) * float64(topHeight) / float64(verticalLayout.Sum.Height))
|
||||||
}
|
}
|
||||||
|
|
||||||
g.ViewDimensions[Top] = tui.D(0, 0, buf.Width(), topHeight)
|
g.viewDims[Top] = tui.D(0, 0, buf.Width(), topHeight)
|
||||||
view.Draw(buf.Sub(0, 0, buf.Width(), topHeight))
|
view.Draw(buf.Sub(0, 0, buf.Width(), topHeight))
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -92,7 +92,7 @@ func (g *BorderLayout) Draw(buf *tui.ViewBuffer) {
|
|||||||
bottomHeight = int(float64(buf.Height()) * float64(bottomHeight) / float64(verticalLayout.Sum.Height))
|
bottomHeight = int(float64(buf.Height()) * float64(bottomHeight) / float64(verticalLayout.Sum.Height))
|
||||||
}
|
}
|
||||||
|
|
||||||
g.ViewDimensions[Bottom] = tui.D(0, buf.Height()-bottomHeight, buf.Width(), bottomHeight)
|
g.viewDims[Bottom] = tui.D(0, buf.Height()-bottomHeight, buf.Width(), bottomHeight)
|
||||||
view.Draw(buf.Sub(0, buf.Height()-bottomHeight, buf.Width(), bottomHeight))
|
view.Draw(buf.Sub(0, buf.Height()-bottomHeight, buf.Width(), bottomHeight))
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -105,7 +105,7 @@ func (g *BorderLayout) Draw(buf *tui.ViewBuffer) {
|
|||||||
leftWidth = int(float64(buf.Width()) * float64(leftWidth) / float64(horizontalLayout.Sum.Width))
|
leftWidth = int(float64(buf.Width()) * float64(leftWidth) / float64(horizontalLayout.Sum.Width))
|
||||||
}
|
}
|
||||||
|
|
||||||
g.ViewDimensions[Left] = tui.D(0, topHeight, leftWidth, buf.Height()-topHeight-bottomHeight)
|
g.viewDims[Left] = tui.D(0, topHeight, leftWidth, buf.Height()-topHeight-bottomHeight)
|
||||||
view.Draw(buf.Sub(0, topHeight, leftWidth, buf.Height()-topHeight-bottomHeight))
|
view.Draw(buf.Sub(0, topHeight, leftWidth, buf.Height()-topHeight-bottomHeight))
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -118,12 +118,12 @@ func (g *BorderLayout) Draw(buf *tui.ViewBuffer) {
|
|||||||
rightWidth = int(float64(buf.Width()) * float64(rightWidth) / float64(horizontalLayout.Sum.Width))
|
rightWidth = int(float64(buf.Width()) * float64(rightWidth) / float64(horizontalLayout.Sum.Width))
|
||||||
}
|
}
|
||||||
|
|
||||||
g.ViewDimensions[Right] = tui.D(buf.Width()-rightWidth, topHeight, rightWidth, buf.Height()-topHeight-bottomHeight)
|
g.viewDims[Right] = tui.D(buf.Width()-rightWidth, topHeight, rightWidth, buf.Height()-topHeight-bottomHeight)
|
||||||
view.Draw(buf.Sub(buf.Width()-rightWidth, topHeight, rightWidth, buf.Height()-topHeight-bottomHeight))
|
view.Draw(buf.Sub(buf.Width()-rightWidth, topHeight, rightWidth, buf.Height()-topHeight-bottomHeight))
|
||||||
}
|
}
|
||||||
|
|
||||||
if view, ok := g.views[Center]; ok {
|
if view, ok := g.views[Center]; ok {
|
||||||
g.ViewDimensions[Center] = tui.D(leftWidth, topHeight, buf.Width()-leftWidth-rightWidth, buf.Height()-topHeight-bottomHeight)
|
g.viewDims[Center] = tui.D(leftWidth, topHeight, buf.Width()-leftWidth-rightWidth, buf.Height()-topHeight-bottomHeight)
|
||||||
view.Draw(buf.Sub(leftWidth, topHeight, buf.Width()-leftWidth-rightWidth, buf.Height()-topHeight-bottomHeight))
|
view.Draw(buf.Sub(leftWidth, topHeight, buf.Width()-leftWidth-rightWidth, buf.Height()-topHeight-bottomHeight))
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -147,7 +147,7 @@ func (g *BorderLayout) OnKeyPressed(event *tui.KeyEvent) (consumed bool) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (g *BorderLayout) OnMouseEvent(event *tui.MouseEvent) (consumed bool) {
|
func (g *BorderLayout) OnMouseEvent(event *tui.MouseEvent) (consumed bool) {
|
||||||
for slot, dim := range g.ViewDimensions {
|
for slot, dim := range g.viewDims {
|
||||||
if event.Position.In(dim) {
|
if event.Position.In(dim) {
|
||||||
g.views[slot].OnMouseEvent(event)
|
g.views[slot].OnMouseEvent(event)
|
||||||
return true
|
return true
|
||||||
|
@ -49,4 +49,4 @@ func (g *CoordLayout) OnKeyPressed(event *tui.KeyEvent) (consumed bool) {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO OnMouseClicked
|
// TODO OnMouseEvent
|
||||||
|
@ -10,6 +10,8 @@ type FlowLayout struct {
|
|||||||
views []tui.View
|
views []tui.View
|
||||||
lastLayoutPhase *LayoutResult
|
lastLayoutPhase *LayoutResult
|
||||||
|
|
||||||
|
viewDims map[tui.View]tui.Dimension
|
||||||
|
|
||||||
// Orientation defines in which direction the children will be placed
|
// Orientation defines in which direction the children will be placed
|
||||||
Orientation tui.Orientation
|
Orientation tui.Orientation
|
||||||
}
|
}
|
||||||
@ -19,6 +21,7 @@ var _ tui.Layout = &FlowLayout{}
|
|||||||
func NewFlowLayout(orientation tui.Orientation) *FlowLayout {
|
func NewFlowLayout(orientation tui.Orientation) *FlowLayout {
|
||||||
return &FlowLayout{
|
return &FlowLayout{
|
||||||
views: make([]tui.View, 0),
|
views: make([]tui.View, 0),
|
||||||
|
viewDims: map[tui.View]tui.Dimension{},
|
||||||
Orientation: orientation,
|
Orientation: orientation,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -42,6 +45,7 @@ func (g *FlowLayout) InsertView(v tui.View, index int) {
|
|||||||
func (g *FlowLayout) removeView(v tui.View) {
|
func (g *FlowLayout) removeView(v tui.View) {
|
||||||
for index, view := range g.Views() {
|
for index, view := range g.Views() {
|
||||||
if v == view {
|
if v == view {
|
||||||
|
delete(g.viewDims, view)
|
||||||
g.views = append(g.views[:index], g.views[index+1:]...)
|
g.views = append(g.views[:index], g.views[index+1:]...)
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
@ -81,6 +85,7 @@ func (g *FlowLayout) Draw(buf *tui.ViewBuffer) {
|
|||||||
size.Width = iff(layout.Sum.Width > buf.Width(), 0, remainingSpacePerView)
|
size.Width = iff(layout.Sum.Width > buf.Width(), 0, remainingSpacePerView)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
g.viewDims[view] = tui.D(x, 0, size.Width, size.Height)
|
||||||
view.Draw(buf.Sub(x, 0, size.Width, size.Height))
|
view.Draw(buf.Sub(x, 0, size.Width, size.Height))
|
||||||
|
|
||||||
x += size.Width
|
x += size.Width
|
||||||
@ -106,6 +111,7 @@ func (g *FlowLayout) Draw(buf *tui.ViewBuffer) {
|
|||||||
size.Height = iff(layout.Sum.Height > buf.Height(), 0, remainingSpacePerView)
|
size.Height = iff(layout.Sum.Height > buf.Height(), 0, remainingSpacePerView)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
g.viewDims[view] = tui.D(0, y, size.Width, size.Height)
|
||||||
view.Draw(buf.Sub(0, y, size.Width, size.Height))
|
view.Draw(buf.Sub(0, y, size.Width, size.Height))
|
||||||
|
|
||||||
y += size.Height
|
y += size.Height
|
||||||
@ -143,4 +149,12 @@ func (g *FlowLayout) OnKeyPressed(event *tui.KeyEvent) (consumed bool) {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO OnMouseClicked
|
func (g *FlowLayout) OnMouseEvent(event *tui.MouseEvent) (consumed bool) {
|
||||||
|
for view, dim := range g.viewDims {
|
||||||
|
if event.Position.In(dim) {
|
||||||
|
view.OnMouseEvent(event)
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false
|
||||||
|
}
|
||||||
|
@ -110,4 +110,4 @@ func (g *SeperatorLayout) OnKeyPressed(event *tui.KeyEvent) (consumed bool) {
|
|||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO OnMouseClicked
|
// TODO OnMouseEvent
|
||||||
|
Loading…
Reference in New Issue
Block a user