package layouts import "git.tordarus.net/Tordarus/tui" // CoordLayout is a tui.Layout which places its children on predefined coordinates type CoordLayout struct { tui.ViewTmpl views map[tui.View]tui.Dimension } var _ tui.Layout = &CoordLayout{} func NewCoordLayout() *CoordLayout { return &CoordLayout{ views: map[tui.View]tui.Dimension{}, } } func (g *CoordLayout) Views() []tui.View { s := make([]tui.View, 0, len(g.views)) for v := range g.views { s = append(s, v) } return s } // SetView places v at the given coordinates with the given dimensions. // v will be added to g's children if not already added before func (g *CoordLayout) SetView(v tui.View, x, y, width, height int) { g.views[v] = tui.Dimension{Point: tui.Point{X: x, Y: y}, Size: tui.Size{Width: width, Height: height}} } func (g *CoordLayout) Draw(buf *tui.ViewBuffer) { for v, d := range g.views { v.Draw(buf.Sub(d.X, d.Y, d.Width, d.Height)) } } func (v *CoordLayout) Layout() (prefWidth, prefHeight int) { return -1, -1 } func (g *CoordLayout) OnKeyPressed(event *tui.KeyEvent) (consumed bool) { for _, view := range g.Views() { if view.OnKeyPressed(event) { return true } } return false } // TODO OnMouseEvent